Facial Action Coding System
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The Facial Action Coding System (FACS) is a system to taxonomize human facial movements by their appearance on the face, based on a system originally developed by a Swedish
anatomist Anatomy () is the branch of biology concerned with the study of the structure of organisms and their parts. Anatomy is a branch of natural science that deals with the structural organization of living things. It is an old science, having its ...
named Carl-Herman Hjortsjö. It was later adopted by
Paul Ekman Paul Ekman (born February 15, 1934) is an American psychologist and professor emeritus at the University of California, San Francisco who is a pioneer in the study of emotions and their relation to facial expressions. He was ranked 59th out of ...
and
Wallace V. Friesen Wallace may refer to: People * Clan Wallace in Scotland * Wallace (given name) * Wallace (surname) * Wallace (footballer, born 1986), full name Wallace Fernando Pereira, Brazilian football left-back * Wallace (footballer, born 1987), full name Wa ...
, and published in 1978. Ekman, Friesen, and Joseph C. Hager published a significant update to FACS in 2002. Movements of individual facial muscles are encoded by the FACS from slight different instant changes in facial appearance. It is a common standard to systematically categorize the physical expression of
emotion Emotions are mental states brought on by neurophysiological changes, variously associated with thoughts, feelings, behavioral responses, and a degree of pleasure or displeasure. There is currently no scientific consensus on a definition. ...
s, and it has proven useful to
psychologist A psychologist is a professional who practices psychology and studies mental states, perceptual, cognitive, emotional, and social processes and behavior. Their work often involves the experimentation, observation, and interpretation of how indi ...
s and to
animator An animator is an artist who creates multiple images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence. Animators can work in a variety of fields including film, television, and video gam ...
s. Due to subjectivity and time consumption issues, the FACS has been established as a computed automated system that detects faces in videos, extracts the geometrical features of the faces, and then produces temporal profiles of each facial movement.


Uses

Using the FACS human coders can manually code nearly any anatomically possible facial expression, deconstructing it into the specific "action units" (AU) and their temporal segments that produced the expression. As AUs are independent of any interpretation, they can be used for any higher order decision making process including recognition of basic emotions, or pre-programmed commands for an ambient intelligent environment. The FACS manual is over 500 pages in length and provides the AUs, as well as Ekman's interpretation of their meanings. The FACS defines AUs, as contractions or relaxations of one or more muscles. It also defines a number of "action descriptors", which differ from AUs in that the authors of the FACS have not specified the muscular basis for the action and have not distinguished specific behaviors as precisely as they have for the AUs. For example, the FACS can be used to distinguish two types of
smile A smile is a facial expression formed primarily by flexing the muscles at the sides of the mouth. Some smiles include a contraction of the muscles at the corner of the eyes, an action known as a Duchenne smile. Among humans, a smile expresses ...
s as follows: * Insincere and voluntary Pan-Am smile: contraction of '' zygomatic major'' alone * Sincere and involuntary Duchenne smile: contraction of ''zygomatic major'' and inferior part of ''
orbicularis oculi The orbicularis oculi is a muscle in the face that closes the eyelids. It arises from the nasal part of the frontal bone, from the frontal process of the maxilla in front of the lacrimal groove, and from the anterior surface and borders of a short ...
''. Although the labeling of expressions currently requires trained experts, researchers have had some success in using computers to automatically identify the FACS codes. Computer graphical face models, such as Artnatomy, allow expressions to be artificially posed by setting the desired action units. The use of the FACS has been proposed for use in the analysis of depression, and the measurement of pain in patients unable to express themselves verbally. The FACS is designed to be self-instructional. People can learn the technique from a number of sources including manuals and workshops, and obtain certification through testing. The original FACS has been modified to analyze facial movements in several non-human primates, namely
chimpanzee The chimpanzee (''Pan troglodytes''), also known as simply the chimp, is a species of great ape native to the forest and savannah of tropical Africa. It has four confirmed subspecies and a fifth proposed subspecies. When its close relative th ...
s, rhesus macaques, gibbons and siamangs, and orangutans. More recently, it was developed also for domestic species, including dogs, horses and cats. Similarly to the human FACS, the animal FACS has manuals available online for each species with the respective certification tests. Thus, the FACS can be used to compare facial repertoires across species due to its anatomical basis. A study conducted by Vick and others (2006) suggests that the FACS can be modified by taking differences in underlying morphology into account. Such considerations enable a comparison of the homologous facial movements present in humans and chimpanzees, to show that the facial expressions of both species result from extremely notable appearance changes. The development of FACS tools for different species allows the objective and anatomical study of facial expressions in communicative and emotional contexts. Furthermore, a cross-species analysis of facial expressions can help to answer interesting questions, such as which emotions are uniquely human. The Emotional Facial Action Coding System (EMFACS) and the Facial Action Coding System Affect Interpretation Dictionary (FACSAID) consider only emotion-related facial actions. Examples of these are:


Codes for action units

For clarification, the FACS is an index of facial expressions, but does not actually provide any bio-mechanical information about the degree of muscle activation. Though muscle activation is not part of the FACS, the main muscles involved in the facial expression have been added here. ''Action units'' (AUs) are the fundamental actions of individual muscles or groups of muscles. ''Action descriptors'' (ADs) are unitary movements that may involve the actions of several muscle groups (e.g., a forward‐thrusting movement of the jaw). The muscular basis for these actions has not been specified and specific behaviors have not been distinguished as precisely as for the AUs. For the most accurate annotation, the FACS suggests agreement from at least two independent certified FACS encoders.


Intensity scoring

Intensities of the FACS are annotated by appending letters A–E (for minimal-maximal intensity) to the action unit number (e.g. AU 1A is the weakest trace of AU 1 and AU 1E is the maximum intensity possible for the individual person). * A Trace * B Slight * C Marked or pronounced * D Severe or extreme * E Maximum


Other letter modifiers

There are other modifiers present in FACS codes for emotional expressions, such as "R" which represents an action that occurs on the right side of the face and "L" for actions which occur on the left. An action which is unilateral (occurs on only one side of the face) but has no specific side is indicated with a "U" and an action which is bilateral but has a stronger side is indicated with an "A" for asymmetric.


List of AUs and ADs (with underlying facial muscles)


Main codes


Head movement codes


Eye movement codes


Visibility codes


Gross behavior codes

These codes are reserved for recording information about gross behaviors that may be relevant to the facial actions that are scored.


See also

*
Computer facial animation Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human, a humanoid, an animal, a legendary creatu ...
*
Computer processing of body language The normal way that a computer functions manually is through a person that controls the computer. An individual generates computer actions with the use of either a computer mouse or keyboard. However the latest technology and computer innovation ...
*
Facial electromyography Facial electromyography (fEMG) refers to an electromyography (EMG) technique that measures muscle activity by detecting and amplifying the tiny electrical impulses that are generated by muscle fibers when they contract. It primarily focuses on t ...
*
Facial feedback hypothesis The facial feedback hypothesis, rooted in the conjectures of Charles Darwin and William James, is that one's facial expression directly affects their emotional experience. Specifically, physiological activation of the facial regions associated with ...
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Facial muscles The facial muscles are a group of striated skeletal muscles supplied by the facial nerve (cranial nerve VII) that, among other things, control facial expression. These muscles are also called mimetic muscles. They are only found in mammals, alth ...
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Microexpression A microexpression is a facial expression that only lasts for a short moment. It is the innate result of a voluntary and an involuntary emotional response occurring simultaneously and conflicting with one another, and occurs when the amygdala respon ...


References


External links


Paul Ekman's articles relating to FACS

Paul Ekman's Facial Action Coding System (FACS)

More information on the different animal FACS projectsNew Yorker article discussing FACS




* download o
Carl-Herman Hjortsjö, Man's face and mimic language"
(the original Swedish title of the book is: "Människans ansikte och mimiska språket". The correct translation would be: "Man's face and facial language") {{Nonverbal communication Facial expressions Encodings Anatomical simulation Animal communication